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Photo Credit: T1 on Youtube

In November 2025, T1 lifted the Summoner's Cup for a sixth time. No other organization has won it more than twice. That distance is no longer a lead — it is a separate weight class, built over twelve years around a single mid laner who joined as a teenager and is still winning titles in his late twenties.

This is how a telecom company's gaming team became the benchmark for the entire sport.

Origins: a StarCraft team in disguise

The organization is older than the game that made it famous. In 2002, StarCraft legend Lim "BoxeR" Yo-hwan founded a team called Orion. SK Telecom — one of South Korea's largest mobile company — took it over in April 2004 and renamed it SK Telecom T1. For most of the next decade, the brand belonged to StarCraft, where BoxeR was already a national figure.

League of Legends arrived late. On December 13, 2012, SK Telecom bought the roster of Eat Sleep Game and fielded it as SK Telecom T1 S. Two months later, in February 2013, the organization built a second squad — . Korean rules at the time allowed sister teams, so the two SKT rosters competed in the same league. The S side's toplaner was Bok "" Han-gyu — among the most respected top laners of the early Korean scene, and today the head coach of .